Discussion:
programmer suggestion
(too old to reply)
RT
2005-04-09 07:54:06 UTC
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Im not sure if this has been suggested or not but..

Would it be possible to be able to use right mouse button as a remove tool
when a road/rail "lay track" is selected, instead of having to click the
remove button?
This would make construction and modifications of road/rail alot quicker.
Just a suggestion.

Regards
Reuben
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QUOTE : Back up my hard drive? How do I put it in reverse?
Boudewijn Dijkstra
2005-04-09 19:29:03 UTC
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Post by RT
Im not sure if this has been suggested or not but..
I've heard a lot of suggestions, but I can't remember ever having heard this
one.
Post by RT
Would it be possible to be able to use right mouse button as a remove tool
when a road/rail "lay track" is selected, instead of having to click the
remove button?
I think it is safe to assume that it is in fact possible. It is just a
question of priority and effort from the development crew.
Post by RT
This would make construction and modifications of road/rail alot quicker.
I wouldn't be surprised if you were right.
Josef Drexler
2005-04-09 23:29:03 UTC
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Post by Boudewijn Dijkstra
Post by RT
Would it be possible to be able to use right mouse button as a remove tool
when a road/rail "lay track" is selected, instead of having to click the
remove button?
I think it is safe to assume that it is in fact possible. It is just a
question of priority and effort from the development crew.
I'm not sure if the right mouse button isn't handled at a much lower
level and never makes it to the construction handlers.
Post by Boudewijn Dijkstra
Post by RT
This would make construction and modifications of road/rail alot quicker.
I wouldn't be surprised if you were right.
I find that using the bulldozer hotkey, I can remove things very quickly.
Just hit the key to the left of "1" ("~" for me) to toggle the bulldozer.
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Josef Drexler | http://jdrexler.com/home/
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Marcin Grzegorczyk
2005-04-13 13:28:53 UTC
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[re: use right mouse button as a remove tool when a road/rail "lay track" is selected]
I'm not sure if the right mouse button isn't handled at a much lower
level and never makes it to the construction handlers.
That's right, it's handled in DoAllPlayerActions in a such way that
right-clicking a landscape view area always triggers the view drag mode.
(GenerateMouseDragEvents checks only the left button, too.)
--
Marcin Grzegorczyk
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