Hi Tom,
In fact i play openttd for 3 month now.It apears Owen I'm with 0.3.3
version build from sources, Redhat 9 (in fact it's not since i customized
it a bit), kernel 2.6.7 witk ck patches. The computer is a ibm r40e
laptop, with 2.4 celeron, ati igp340, the version of X is 4.3 tree,
patched again.
As for the first problem - screensize - I prefer to set it ro 800x600 (in
fact it does not matter, then use the maximize button to maximize my
windows - the button and message bar a convinietluy positioned at the
center ot the top and bottom edge. I am not sure why it crashes for your
resulution, but try this. I suspect it is an issue with the backing
buffer allocated by the game fro prerendering the visual into sdl.
The second problem - speed.
In fact i have the reverseproblem. No matter what is my cpu speed (it can
go down to 300mhz) the game runs fast. With ot witout vehicles on screen
one game year is slightly more than 5 minutes. I usually play a little
more than 11 years for an hour.
Even with timidity to play the music there is no difference (timidity
actually consumer less than 2% cpu time for software synthesiser - great)
Some hours ago I subscribed to the developemnt list at sourceforge - it
happens that Owen is the admin of that list.
I am about to post there a bunch of suggestion of possible ways to enhance
the gameplay ot openttd.
Post by Tom CummingCool. I have a feeling that tt-forums.net will probably have more
people on it who use it, but I prefer proper NNTP to all this
web-based stuff. ;)
I'm running the latest version under Mandrake Linux 10. Graphics
is a 32Mb Geforce2Go on a 1400x1050 laptop panel, using the latest
NVidia linux drivers. When i start the game up, it appears in a
window, and it will let me change the resolution to anything upto
1280x1024, but if I try to go to the full 1400x1050 then it
crashes. If I switch to full screen mode, then 1280x1024 is the
highest resolution possible. Does anyone know how to fix this? (i
know there is not a lot of difference between 1280x1024 and
1400x1050 (and both are a vast improvement on TTD's 640x480!) but
TFT screens always look better running at their "native" resolution.
Secondly - the graphics are a little on the sluggish side when
there are lots of vehicles on the screen at the same time. A bit
like TTD used to be on my old 486/66, but this laptop's got a 1Ghz
processor so it ought to be able to handle it. Is there any way I
can improve the graphics performace a bit?
Many thanks.