Josef Drexler
2005-11-14 05:53:02 UTC
Hi all,
get the latest alpha at http://www.ttdpatch.net/src/
Aside from the usual assortment of bugfixes (in particular removing a
memory leak in the sound subsystem under Windows), there's not too much
new stuff there.
If you've always wanted to know the height of a certain tile, thanks to
stevenh the tile info window will now this information. If you didn't,
you can turn it off with "miscmods.dontshowaltitude on".
I've added support for a second company colour. This needs to be
activated by new .grf files that make use of it though, so you can't
actually see it yet. To choose the second colour, you open the colour
window as usual, but then Ctrl-click on your selection. This will pick
the secondary colour. I hope that eventually there will be a nicer GUI to
do this, but I guess it'll do for now.
In an effort to make the compilation take less time, there's been a major
change to the patch source code. As a result of this, alpha 67 may be
more unstable than usual, although personally I haven't noticed any bugs
(or else I'd have fixed them of course). But please let me know if you
notice anything unusual.
That's it for today, enjoy!
Josef
All changes in 2.0.1 alpha 67:
- fixed crash in makelang.exe on cygwin
- fixed crash in followvehicle with newshistory off
- fixed memory leak in patchsnd.dll
- (devel) changed GAMEDIR variable into GAMEDIR (for DOS) and GAMEDIRW
(for Windows)
- (devel) changed compilation to assemble all patches individually then
link them
- added support for second company colour (choose with ctrl-click)
- added support for two company colours to house callback 1E
- fixed bug with loading at a second station resetting origin of full
wagons too
- random rectangular tree planting now plants correct tree types in
tropic, and only sparsely plants cactii in the desert
- fixed bug: aircraft window opened by plane list without airport has
wrong size
- fixed bug with planes aging twice as fast
- fixed tender display for mixed multiheaded articulated locos
- made extra two lines in vehicle buy window actually available
- by Mek: fix graphics glitch in company window if morestats is on
- by stevenh: show altitude in land info window; disable with
"miscmods.dontshowaltitude on"
- by stevenh: now scrolling resets follow function
- (devel) changed *.ver output to be grouped by patchproc
- fixed problem in grf activation and active checks
get the latest alpha at http://www.ttdpatch.net/src/
Aside from the usual assortment of bugfixes (in particular removing a
memory leak in the sound subsystem under Windows), there's not too much
new stuff there.
If you've always wanted to know the height of a certain tile, thanks to
stevenh the tile info window will now this information. If you didn't,
you can turn it off with "miscmods.dontshowaltitude on".
I've added support for a second company colour. This needs to be
activated by new .grf files that make use of it though, so you can't
actually see it yet. To choose the second colour, you open the colour
window as usual, but then Ctrl-click on your selection. This will pick
the secondary colour. I hope that eventually there will be a nicer GUI to
do this, but I guess it'll do for now.
In an effort to make the compilation take less time, there's been a major
change to the patch source code. As a result of this, alpha 67 may be
more unstable than usual, although personally I haven't noticed any bugs
(or else I'd have fixed them of course). But please let me know if you
notice anything unusual.
That's it for today, enjoy!
Josef
All changes in 2.0.1 alpha 67:
- fixed crash in makelang.exe on cygwin
- fixed crash in followvehicle with newshistory off
- fixed memory leak in patchsnd.dll
- (devel) changed GAMEDIR variable into GAMEDIR (for DOS) and GAMEDIRW
(for Windows)
- (devel) changed compilation to assemble all patches individually then
link them
- added support for second company colour (choose with ctrl-click)
- added support for two company colours to house callback 1E
- fixed bug with loading at a second station resetting origin of full
wagons too
- random rectangular tree planting now plants correct tree types in
tropic, and only sparsely plants cactii in the desert
- fixed bug: aircraft window opened by plane list without airport has
wrong size
- fixed bug with planes aging twice as fast
- fixed tender display for mixed multiheaded articulated locos
- made extra two lines in vehicle buy window actually available
- by Mek: fix graphics glitch in company window if morestats is on
- by stevenh: show altitude in land info window; disable with
"miscmods.dontshowaltitude on"
- by stevenh: now scrolling resets follow function
- (devel) changed *.ver output to be grouped by patchproc
- fixed problem in grf activation and active checks
--
Josef Drexler | http://jdrexler.com/home/
---------------------------------+---------------------------------------
Please help Conserve Gravity | Email address is *valid*.
Boycott multistory buildings. | Don't remove the "nospam" part.
Josef Drexler | http://jdrexler.com/home/
---------------------------------+---------------------------------------
Please help Conserve Gravity | Email address is *valid*.
Boycott multistory buildings. | Don't remove the "nospam" part.