Post by Carlos CorreiaPost by Josef DrexlerPost by Carlos Correia"cht: snowline XX" is invalid, even with snow line on temperate
(on ttdpatch.cfg) + the snowline.grf (found on Mr. Drexler page only
shows artic snow, on temperate), and that is almost so strange
as doing "cht: climate 1".
Where did you find this cheat? It's only enabled in debug versions, not
for the alpha releases. But with snowline.grf it's not needed anyway.
New debug sign cheat "cht: snowline xx" to set the snow line height to xx
(decimal)
new switch: "tempsnowline", currently supports a stationary snow line only,
without snowy trees
As you'll note, it's a "debug" sign cheat, which means it's only present in
debug versions for developers. Basically, if it's not in the manual, you
can not expect it to work...
Post by Carlos CorreiaBTW, what is the real function of <cht: debugger>?
It's to open TTD's built-in debugger window. As to the purpose of *that*,
you should probably ask Chris Sawyer. It was probably for testing various
features during development.
Post by Carlos CorreiaI use it to erase
buildings when local
autorities do not allow... You know... Choose tile nº0, then dynamite the
same tile or some
strange sort of industrie is placed... Odd...
That's generally not a good idea, because the game keeps track of number of
buildings and population internally, and if you remove things with the
debugger these numbers get messed up.
Post by Carlos CorreiaPost by Josef DrexlerPost by Carlos CorreiaIn newgrf.cfg, newgrf /snowline.grf 10, defines the snow height for
Artic / Alpine, but i think the idea was not that...
It defines the snow height for all climates with snow where it's enabled.
With "tempsnowline on" it works in the temperate climate too.
Not really... I have <tempsnowline on> and the snowline.grf enabled on
temperate but all i get is artic snow on temperate. You know, the
earth brown terrain covered with snow ... Not like Alpine climate
that actually shows snow over grass (green)...
Well, there is only one kind of snow in TTD. So unless a grf file provides
different graphics, that's what you'll get. The snowline.grf has no
graphics, it only sets the snowline.
Post by Carlos Correia2 factions are forming now. Or maybe not, Temperate with snow or alpine?
Well... Alpine is a artic modified only to accept DBsetXL... And temp.
with snow will actually accept every type of vehicles...
The tempsnowline with snowline.grf is just like playing a map with temp.
and making <cht: climate 1> until you save and load...
Except Cht: Climate messes up the acceptance of industries, whereas
snowline.grf just sets the snowline.
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